Velazquez Bonetto
From virtualartpedia
Velazquez Bonetto is a Second Life artist who creates sophisticatedly scripted immersive installations. He has founded in May 2007 with Caravaggio Bonetto and Josina Burgess the Virtual Art Space Diabolus. The gallery has launched the Carp I-IV projekts and has hosted several major art events in Second Life. Every Carp project can be regarded as a cybernetic art experiment. Second Life artists were invited to develope their own concept using certain skripting features of Second Life and finally the artworks were exhibited in the Art Space Diabolus. The Carp III performance (Juria Yoshikawa, nnoiz Papp) was shown in real life Berlin at the Scala Theatre as a part of the Directors Lounge Festival. Virtual Art Space Diabolus has partecipated in the Virtual Vision of Global Justice Art Show Gala on 19th March 2008. The real person behind Velazquez Bonetto is László Ördög Diabolus industrial designer and computer scientist, founder of Gallery Diabolus. He was born in Budapest in 1951. He has studied at the Academy of Applied Arts in Budapest. He currently lives and works in Stuttgart Germany. His main field of activity is virtual reality, virtual human engineering and computer simulation.
VJAZZ the virtual collaborative improvisation
In the virtual world visual effects will be freed from the matter. Consequense : it is possible to work with visual effects in the same way as with abstract knowledge.
Virtual Jazz is a collaborative-creative-technique what is most easy to realize on SL. From a characteristic view it has similarities with brainstorming or the Semantic Intuition.
Brainstorming is an idea of Alex Osborn and developed as a method by Charles Hutchinson Clark to build ideas that produce new, eccentric ideas, formed in a group of people. He called it after the idea of this method: “Using the brain to storm a problem”. The Semantic Intuition is a creativity technique, where from the combination of words and word-images new ideas will be generated. Very well to use in generating new product-ideas.
The difference: Due a brainstorm session or with Semantic intuition there will be a concept-improvisation with the goal to get new semantic combinations out of concept improvisations to solve problems. During a Virtual Jazz session (VJS) collaborative components will be combined and varied to create new audiovisual effects. The essence of this Art-technique is: to call the unexpected and let it help in the creative process.
Improvisation: ( f. ital. Improvviso: unexpected. Proviso : expected) means: to build, act or create something without planning but ad hoc, spontaneous in the momentum. Improvisation means in normal language the spontaneous, practical use of creativity to solve problems at the spot. Improvisation as a creative method was used until now in music, dance, theater, television moderation etc.
Our Virtual JAZZ Band exist from one or more musicians and two or more visual artists. An abstract concept could be the lead, a theme and basis for the participants, to bring together their musical and visual components. Such as: black and white, love, container terminal and so on. Absolute spontaneous versions are also possible. In a Virtual jazz session its important that the participants have no idea what the other participants have in mind as audiovisual components. The goal is: use the collaborative creation process as an artwotk.
External Links
- Gallery Diabolus Homepage
- Virtual Cinetic & Cybernetic Art in the Second Life Metaverse Infrastructure
- Carp 01
- Carp 02
- Carp 03
- Carp 04
- Carp 05
- SL 3 Automat
- SL 2 Dance
- SL 1 Yes Entry
- Velazquez Bonetto's Photos - Odyssey Contemporary Art and Performance
- Virtual Artists Alliance Blogspot
- Global Kids' Digital Media Initiative

